Space Salvager – 1.4.3 Updates Pt. 3

Some changes have been moved to the next release, slated for next Friday, with a fix for equipment size on looting being added for this release and a tweak to the tractor beams to help cargo ships dock easier.  This patch is currently on the test branch for Steam, so if you can see that … Continue reading Space Salvager – 1.4.3 Updates Pt. 3

Space Salvager – 1.4.3 Updates Pt. 2

1.4.3.3 03/12/2014 Fixed data not loading correctly for weapons and ships for cultures which use a comma for a decimal point (e.g. Netherlands nl-NL) 1.4.3.4 05/12/2014 (Estimated) Re-introduce options menus for graphics/sound Change navigation bars to respond when in sub-menus Add key map to player menu Add more effective tutorial Fix space station background render … Continue reading Space Salvager – 1.4.3 Updates Pt. 2

Space Salvager – 1.4.3 Updates Pt. 1

1.4.3.1 27/11/2014 Changed the Steam deployment dependencies to use XNA, not OpenAL Changed the shadow engine to be more efficient 1.4.3.2 30/11/2014 Fixed the co-operative play to correctly modify the existing players' viewports Changed the location of the settings file to reside in AppData, not My Documents 1.4.3.3 05/12/2014 (Estimated) Re-introduce options menus for graphics/sound … Continue reading Space Salvager – 1.4.3 Updates Pt. 1