Thought it might be a good idea to outline the current platforms and release deadlines, because apart from inside my own head and a poorly updated spreadsheet on dropbox, it's not publicly out there. Patch: 1.4.0 30/08/13 - ShinyLoot Patch: 1.4.1 29/10/13 - Gameolith 05/11/13 - IndieGameStand Regular 12/11/13 - IndieGameStand Exclusive Patch: 1.4.2 19/11/13 … Continue reading Space Salvager – Release Schedule
Got a very busy week ahead of me, so this might be the only post all week, but I've got a lot announce. First off, 1.4.1 is being released end of this week without multiplayer. I've decided to do this because multiplayer needs a lot more work done to it and you deserve this update … Continue reading Bit of an Update
I'm back and everything is working: for now... I thought you deserved an update on how things are going. I've managed to get my computer running with a new hard drive, however I was unable to recover Windows so I've re-installed and started afresh. The drive was "locked" and couldn't be "unlocked" no matter what … Continue reading I’m Back and Everything is Working
So on Thursday my hard drive spun its final spindle on this mortal coil and promptly died. Sort of. It died enough that Windows 8 can't run from it any more. Immediate panic and stress sets in as I'm already behind, so I get out my spare machine and plug the hard drive into there … Continue reading Everything Went Wrong
I'll be there, with Space Salvager.
This weekend has been the first weekend in a long, long while where I've not done any work. That statement is a complete lie, now I think about it. Yesterday I did some bug hunting in the new lighting in Space Salvager and this morning I had a conference call with the plot team for … Continue reading After The Break
So it's been a week since the 1.4 patch was released, on IndieCity and ShinyLoot, now seems like a good time to give some thought to the patch content, the trials and tribulations and how I feel overall about things. The Good I'm finally very happy with how things are and people have told me … Continue reading Space Salvager 1.4: Post Patch Thoughts