I've not posted in a while as I've been busy with things, however here's a little something to let you all know that Space Salvager is still very much alive. Below is my current raw and unedited list of changes I'm either considering or implementing now, thank you @SpaceGameJunkie for inspiring me to continue developing … Continue reading Space Salvager – Change List
I'll be there, with Space Salvager.
A number of years ago now, must've been early 2010, I decided to make a game. When I was at school doing my GSCEs and A Levels me and my friends used to do a lot of LAN parties. For those who don't know what they are, we'd get our computers together, network them up … Continue reading Why I’m Making Space Salvager
You've probably heard this a million times, so I'm going to wash over the common complaints. Mostly. So I was one of the people to Kickstart the OUYA: I paid $245 for a Kickstarter Exclusive unit and two controllers with engravings on them, estimated to be shipped in March 2013. I would've liked to have … Continue reading My Love-Hate Relationship with OUYA