So what would multiplayer be without being able to chat with each other? Better than that, what's the point in fighting pirates if they can't smack-talk you? Multiplayer Chat Every game with multiplayer has the ability to chat with each other, at least every multiplayer game I can think of does. The chat itself will … Continue reading Space Salvager 1.4.2 – Part 2
Pictures! Pictures galore! Everyone loves screenshots, right? Enemy Health Notifcation One of the enhancements people were asking about at the Norwich Games Expo and GameCitySquared was "targeting" in combat. Essentially, retaining who you're shooting at because there can often me a number of enemies on screen and a number visible on your HUD. Now, the … Continue reading Space Salvager 1.4.2 – Part 1
It's been over a month since I last properly blogged and you know what? I miss it, I've missed blogging. I'm planning on writing some XNA/MonoGame posts just as soon as I remember what they were going to be about, something to do with the nuances of changing from XNA to MonoGame or at least … Continue reading After The Long Wait
For anyone who follows me on twitter will notice I didn't post much today, except when Firefox went wrong. I was out of action most the day, partly due to a cat being on me who I didn't want to move but mostly because I was taken unexpectedly ill. On going medical issue I won't … Continue reading Space Salvager – Schedule Update
So I've been fairly ill this past week, possibly got a chest infection but I'm not sure. Today I'm feeling better, which is strange because yesterday I spent a long time standing around in the cold waiting for estate agents who never showed - long story short on that one, moving back to Derby a … Continue reading Space Salvager – Weekly Round-up!
So after a fun three days at GameCity, which completely took it out of me, the new patch is released. It's up now on ShinyLoot and will be filtering out to IndieCity and hopefully Gameolith soon. I'd love to show you a video of someone playing Space Salvager at GameCity Open Arcade, unfortunately my phone … Continue reading Space Salvager: 1.4.1 Released
As a build up Friday's patch, here's a little preview of what's in store: