Space Salvager – Scanning & Talents

First off, apologies for delaying the Steam release.  There's a few things I want to finish up before letting it loose on Steam and I've been somewhat behind on things due to a strong down period end of last month.  But here's the good news: scanning!  More importantly how talents affect scanning.ScanningScanning is new in … Continue reading Space Salvager – Scanning & Talents

Space Salvager – Change List

I've not posted in a while as I've been busy with things, however here's a little something to let you all know that Space Salvager is still very much alive. Below is my current raw and unedited list of changes I'm either considering or implementing now, thank you @SpaceGameJunkie for inspiring me to continue developing … Continue reading Space Salvager – Change List

Space Salvager 1.4.2 – Part 3

For the last week and a bit I've been debugging the multiplayer and integrating the chatbox into Space Salvager. Multiplayer Gripping stuff! Corporation Logos Something a little more interesting visually I've been working on are the corporation logos.  I'm painfully aware the game lore is not particularly visible within Space Salvager, although it's fairly rich … Continue reading Space Salvager 1.4.2 – Part 3