Space Salvager 1.4.2 – Part 2

So what would multiplayer be without being able to chat with each other?  Better than that, what's the point in fighting pirates if they can't smack-talk you? Multiplayer Chat Every game with multiplayer has the ability to chat with each other, at least every multiplayer game I can think of does.  The chat itself will … Continue reading Space Salvager 1.4.2 – Part 2

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Space Salvager 1.4.2 – Part 1

Pictures!  Pictures galore!  Everyone loves screenshots, right? Enemy Health Notifcation One of the enhancements people were asking about at the Norwich Games Expo and GameCitySquared was "targeting" in combat.  Essentially, retaining who you're shooting at because there can often me a number of enemies on screen and a number visible on your HUD.  Now, the … Continue reading Space Salvager 1.4.2 – Part 1

Space Salvager – Release Schedule

Thought it might be a good idea to outline the current platforms and release deadlines, because apart from inside my own head and a poorly updated spreadsheet on dropbox, it's not publicly out there. Patch: 1.4.0 30/08/13 - ShinyLoot Patch: 1.4.1 29/10/13 - Gameolith 05/11/13 - IndieGameStand Regular 12/11/13 - IndieGameStand Exclusive Patch: 1.4.2 19/11/13 … Continue reading Space Salvager – Release Schedule