Global Game Jam 2015

It's been a while since I participated in a game jam and with Space Salvager out on Steam now I figured I'd give GGJ2015 a go and get back into rapid prototyping. Having planned this all out I completely forgot I was supposed to run my live-action roleplaying group's AGM this Saturday.  Luckily for me … Continue reading Global Game Jam 2015

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Space Salvager – Release Schedule

Thought it might be a good idea to outline the current platforms and release deadlines, because apart from inside my own head and a poorly updated spreadsheet on dropbox, it's not publicly out there. Patch: 1.4.0 30/08/13 - ShinyLoot Patch: 1.4.1 29/10/13 - Gameolith 05/11/13 - IndieGameStand Regular 12/11/13 - IndieGameStand Exclusive Patch: 1.4.2 19/11/13 … Continue reading Space Salvager – Release Schedule

Space Salvager: Why It Didn’t Come With Multiplayer

First off apologies for not posting in the last week, I've been half-off work running around Derby and Nottingham seeing friends and finishing some freelance pieces. To the meat of the topic: Space Salvager multiplayer.  I posted something ages ago putting LAN multiplayer in for 1.4 and that never happened, not for that patch anyway.  LAN … Continue reading Space Salvager: Why It Didn’t Come With Multiplayer