Threadsafe Calls

The purpose of this post is to give an introduction to making thread-safe calls specifically within .NET/Mono. Thread Safe Calls A thread safe calls are a type of call that can be made from any thread that won't interfere with the operations of another thread.  This is an important overhead to include because, as an … Continue reading Threadsafe Calls

Space Salvager 1.4.2 – Part 3

For the last week and a bit I've been debugging the multiplayer and integrating the chatbox into Space Salvager. Multiplayer Gripping stuff! Corporation Logos Something a little more interesting visually I've been working on are the corporation logos.  I'm painfully aware the game lore is not particularly visible within Space Salvager, although it's fairly rich … Continue reading Space Salvager 1.4.2 – Part 3